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WhooHoo_ Internship

Timeframe

January 29 2024 -- July 5 2024

During my internship at Studio WhooHoo, I gained valuable experience in a dynamic animation and VFX studio. I was involved in various stages of the production pipeline for diverse projects, including Trekpleister ( https://youtu.be/4JUp7feVgRc?si=AjCf1KJ1B8PhLhQ9 ), Chio Popcorn, Achmea, and Statiegeld commercials.

My responsibilities included modeling and texturing various assets, creating blockouts for animatics, animating assets from a Bird loop to a bottle, and setting up scenes textures and products in Cinema 4D. I also experimented with techniques like PhotoGeometry and made procedural shaders (in Blender).

This internship allowed me to improve my skills in several software programs, including Blender, Cinema 4D, and Substance Painter. I learned the importance of collaboration and good communication within a team, improved my project management abilities by witnessing the entire process from concept to final delivery, and developed my problem-solving skills in a deadline driven environment.

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