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Ani_001_body-mechanics
Project
Own project
Timeframe
Mar 2024 - Dec 2024
This is a project I worked on inbetween school, work, internships. So thats why its such a large timeframe😅.
This project started as an way to ambitious intern learning goal at WhooHoo! My goal was to learn more about character animation and how to show emotion in a character animation. I worked on it a lot on my internship. And I've continued in-between my second internship at Redrum to work on it in my spare time.
Tim van Dulmen helped me a lot with great feedback and letting me use his Rig (Tyler rig).
Thanks to Tim van Dulmen, Stef Holtz, Ruud Kouwenberg, Bas van Bergen, and Christiaan van Rhijn For all the great feedback!
Also, thanks to Danos van der Zande for the awesome crane mesh 3D model.
Thank you for the additional feedback: Luuk van Roosmalen, Dario Indaco, Nick Aberson, Simon Muskitta, Django Clements, Isabella-Shiraz Hitzert.
Sound design: Robert van Rooij







